Many of us don’t quite have the time to sit down in front of our living room TVs and our computer screens to play video games for the rest of what measurable time remains. Some of us have stuff to do, so some of us will really like this article about five great games we can finish in or under 5 hours.
Journey is one of many amazing indie games available on the market. Based on the heartwarming and seemingly vain adventure of a robed figure, you travel a vast desert towards a mountain. The reason why this game made the list is simply because of how incredibly enthralling the adventure can be. The player meets obstacles that don’t only challenge your skill, but your emotional fortitude as well, as you see these innocent and feeble creature struggle to obtain their goal. Reaching the mountain. Another large attractor of Journey is what it achieved on the technical side. Let’s face it, the game looks, sounds and acts beautifully thanks to it’s amazing collection of music as well as the physics heavy graphics. If you have a PS3 this is a must get.
Now, some long running fans of the series may be questioning why we didn’t specify WHICH slender game to play and/or get. Well, that’s because there are just that many great slender games out there, not to mention free ones. For those of you out there that are not aware of what Slender is, it’s a sort of creepypasta myth created in a photo forum that quickly escalated into an internet scare meme forming it’s own following and, eventually, a game. If you’re ready to poop your pants and not pay a cent for it, the catalyst of Slender games can be found here. If you think you have the boulders to go above and beyond go ahead, skip a step and buy yourself Slender: The Arrival, you won’t regret it, even if your pants will.
This list has a great number of games, the perfect cast for a quick slight of fun, but this game is probably the hardest one to describe. The reason why it’s hard to put into words is because this games breaks the norm of what a game is. Most video games have mechanics, a plot, obstacles to overcome, and enemies to fight. This game does not. The main attractor to this one is simply it’s plot and how you interact with it, now I can’t say much without spoiling it, but every detail of the plot from characters to your own identity is discovered through interaction with the “home”, probably one of the most interesting mechanics you’ll see in video games for a while. Gone home is really a unique experience that must be played to be understood, no gamer should remove himself/herself from this truly vitalizing opportunity.
Papers, please is, much like the previous game in this list, very unique. The difference stands in that this games doesn’t shy away from violence or many other forms of aggression. Why? simple. You play the role of an immigration officer in the fictional communist country of Arstotzka, your job is to let the people who are allowed in the country through and to stop those attempting to cross without the right credentials or if, in your judgement, they are up to no good. That’s without forgetting you have a family to feed and your screw ups WILL be reflected in your pay check making you choose between your family’s well being and that of others. Because of this the game will of often strike at the strings of your heart by blurring the line between morality and making you make choices that feel heavy and leave you with the lingering feelings that would seem all too real in these circumstances, you are making or breaking somebody’s life.
Faster Than Light
If you want a game with a challenge and a realistic sci-fi-space-faring-combat-simulator feel, then you’ve come to the right place. This game out of all the previous ones is, by far, the least reliant on it’s plot. It’s a very simple premise, you’re a group of space fairers on a mission that requires you get to the other side of the galaxy. And this is where it start to get complicated. You see, it’s a simple enough goal, but the obstacles you must face will often be very difficult to surpass thanks to the way the game is structured. The screen that you’re going to be seeing the most is that of the galaxy map (No Mass Effect reference here, nope). Here you’re going to be making the choice of where the vessel is headed too. Would you risk going into a blinding and destructive nebula for some supplies and extra time to escape the pirates that are hunting you, or do you take the easy route and risk running low on supplies and possibly encountering enemy resistance? It’s these types of stressing moments that truly charge the game, plus the upgradable combat capabilities of your ship make things all the more entertaining. Combat is the second concept behind this great Indie game. It happens in a pausable realtime ship vs. ship instance. Being pausable all you have to do is strategize what parts of your ship to power and use for combat, though this is later proven not to be a simple task. Between combat and space travel you’ll be plenty busy, believe me, it’ll take some practice. Bottom line, want a challenge, get FTL, you won’t regret it.
That’s a total of 25 hours, at most, of amazing of diverse Indie fun, and if you simply don’t have the patience to play one game on end, this is the list for you. Take it from my experience, it’s totally worth it.